The way I made this area was to visualize someone walking through a forest and exploring their surroundings. This was made to be a test of how I could make an atmosphere that felt open with an attention to detail.
This section is devoted to environments that represent a place.
Project Tasks
Designed the mood board to have a set theme to follow
Designed the blockmeshing for where the assets will be placed
Adjusted the area’s lighting to a darker atmosphere
Implemented the proper assets that fit the theme of a dark forest
Contact
Hello! My name is Kourtney Campbell and I am a level designer who has worked with using Unreal Engine and have experience with building environments. Here is my contact email: kourtneyacamp2002@gmail.com